namespace Verse;

public class DamageWorker_Bite : DamageWorker_AddInjury
{
	protected override BodyPartRecord ChooseHitPart(DamageInfo dinfo, Pawn pawn)
	{
		return pawn.health.hediffSet.GetRandomNotMissingPart(dinfo.Def, dinfo.Height, BodyPartDepth.Outside);
	}
}
